![modding xcom enemy within modding xcom enemy within](https://assets2.rockpapershotgun.com/xcom-2-armoured-viper.jpg)
MECs can't carry regular items but the MEC Suit offers a choice of two different Tactical Subsystems at each tier level. Since MECs can't use Cover like regular soldiers they're equipped with specialized armor to be deployed, in the form of the Mechanized Exoskeleton Cybersuit ( MEC Suit). Tactically they're a mixture of the Heavy and Assault classes, being built for frontline roles. MECs are walking tanks that are usually used for either Fire Support or Close Combat. The soldier will lose all of its existing abilities but see its HP increase and will have its own abilities tree, starting with Collateral Damage. It costs §10 and 10 Meld to transform a soldier into a MEC Trooper. A MEC Trooper requires Meld and can be created from any of your existing soldiers (from any class, except Psionic) after building the Cybernetic Lab. The MEC Trooper is a new class of soldier that is introduced by the Enemy Within DLC. Soldier regenerates 2 HP per turn up to the HP max without armor. Leaving cover or firing will break this concealment.Ĭonfers superhuman leg strength, enabling the soldier to reach high positions without the need for ladders or other climbing aids. Does not work if any enemies have line of sight to the soldier's starting position. When a soldier moves to high cover, enemies without special abilities will not target soldier.
MODDING XCOM ENEMY WITHIN SKIN
The soldier projects an electric skin from his or her skin, revealing but not alerting nearby enemies, and is immune to strangulation.Ĭonfers the ability to change skin pattern to match cover. Cannot occur more than once on every 5 turns. Overloads the soldiers adrenal glands: when a kill is confirmed the soldier emits pheromones that grant offensive benefits to all nearby squad mates. Prevents loss of will from critical wounds. The bleed out timer is extended for 2 turns. Height Advantage confers an additional +5 Aim and 5+ critical chance.Ĭauses soldiers to bleed out instead of dying the first time they go to zero health during a mission.
![modding xcom enemy within modding xcom enemy within](https://assets2.rockpapershotgun.com/within2.jpg)
This effect does not reduce the attacker's chance of success.Ĭonfers +10 Aim to any shot after a miss.
![modding xcom enemy within modding xcom enemy within](https://www.gamegrin.com/assets/Uploads/_resampled/resizedimage638358-Enemy-Within-Covert-Op.jpg)
If the soldier is Mind Controlled, the control is cancelled, and the soldier is stunned for 1 turn instead.Ĭauses damage to psi attackers and puts all of their psi attacks on cooldown.
MODDING XCOM ENEMY WITHIN PC